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Call of Duty: Black Ops 3 Zombies Chronicles Review

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Treyarch’s Zombies is the one that started it all, and the beloved mode has evolved a lot over the years and with different Call of Duty developers. For Black Ops 3, Zombies Chronicles offers eight remastered maps from World at War through Black Ops 2 with improved graphics, audio, and Black Ops 3’s Zombies features. It’s a greatest hits collection with enough variety to bring in new and veteran Zombies players alike, and it makes it worth revisiting Zombies at its roots.

Chronicles has a strong foundation in its map selection–it includes smaller, more manageable maps like World at War’s Nacht der Untoten alongside more complex, story-centric maps like Black Ops’ Ascension. If you’re new to Zombies, you can hone strategies on the simpler maps, and if you’ve been a fan of Treyarch’s Zombies for a while, at least one of your favorites is here. There’s also good variety in map structure and the strategies they each call for, from the more open Shi no Numa to the small, easily-overrun rooms of Verruckt.

These maps are now better than ever thanks to the fantastic technical improvements. Atmospheric enhancements, from eerie screeches to subtle lighting changes, supplement the more straightforward graphics upgrade, and they make the same gripping, stay-up-all-night zombies rounds you remember feel fresh and modern. The most noticeable change, especially in the heat of the moment, is the enhanced audio–the horrible death rattle of a gunned-down zombie and the unearthly howling of the Hellhounds are grating in the best way. The guttural snarls behind you feel more urgent, and that translates to greater tension even on maps you played to death the first time around.

Years-old strategies need a bit of tweaking thanks to the introduction of Black Ops 3’s Zombies features, and which further help in keeping the classic maps from feeling stale.

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